Conventions

One basic term

- Symbol -- any programming language construct such as a class, method, etc.

Two conventions: menu references
For clarity and to avoid undue verbosity, the phrase:
"Choose the MenuCommand from the MenuName" is presented as follows:

- Choose MenuName > MenuCommand.

A context menu that appears when you click the right mouse button is referred to as:
Context menu, and consequently:
"Choose a menu command from the context menu that appears when you click the right mouse button" is presented as follows:

- Choose Context menu > MenuCommand

A note on Unix/Windows
The screenshots in this manual are all done on Windows NT. If you are working on Unix, what you see on your screen may look slightly different.

When you start SNiFF+, the first tool that appears is the Launch Pad. In this and other SNiFF+ tools, the first item in the menu bar is for launching tools.

- On Windows, it is called Tools.
- On Unix, it is depicted by an Icon.
When we refer to this menu in order to launch a tool from the Launch Pad, or any other open SNiFF+ tool, we will use the notation:
Choose Tools > ToolName.
- On Unix a "check box" looks like a "button" (Motif Look), and a "drop-down" looks like a "pop-up".